The goal of Diamond Digger Saga level 488 is to rescue 70 Toys in 35 moves. Read the tips, watch the video and get an idea of what you’re supposed to do on Diamond Digger level 488.
Diamond Digger Saga Level 488 Hints
This level is technically a race to the last room because you will be rescuing most of the toys in that room.
Room 1: Because it’s rather easy to clear the Water Toy block at the top you should do it. Before clearing it though make sure to spread the water across the room. Sometimes you get lucky and can easily clear the second Water Toy block as well. If you can’t immediately clear the second Water Toy block just save your Magic Orb and advance to the next room.
Room 2: If it looks like you’ll be able to clear the Water Toy block and defuse the Lava Bomb, go for it. Otherwise use your Line Blast on the top row to easily advance to the next room. Don’t bother with the Water Toy block at the bottom of the room because it’ll take too many moves just to rescue a few Toys.
Room 3: Unless your Magic Orb is charged, you pretty much have to clear the Water Toy block to the left before the Lava Bombs explode. It you think you can clear the second Water Toy block within a few moves, go for it. Otherwise just advance to the next room.
Room 4: Obviously you have to clear some of the Water Toy blocks to defuse the Lava Bombs. Once you’ve done that it’s important you clear as many ground blocks as you can while you’re clearing the Water Toy blocks. Focusing solely on the Water Toy blocks will result in Toys landing on ground blocks and you won’t have enough moves to rescue them.
Diamond Digger Saga Level 488 Video
Basic Tips To Keep In Mind
To complete the level we’ve compiled a small list of general tips that should help you along the way. While some tips are more useful than others, it’s always good to be reminded of the basics.
- Most important tip of all is to take your time. Calculate where diamonds will be placed after you create a match-up and search for the best match-ups possible.
- Match large number of diamonds at a time to charge the Magic Orb faster. Don’t be shy about using it, the sooner you set it off, the quicker it begins charging again!
- Dig from the bottom to the top. Oftentimes when a level’s water flow is blocked by sand, rock or ice, you may lack the correct diamonds to clear a path. Try digging upwards from the screen’s drain.
- Some ground blocks take more than one match-up to clear. Rocks, for instance, can only be wiped away if diamonds are matched on them two or more times.
If you have a tip, question or comment specific for Diamond Digger Saga level 488, we welcome you to leave a comment below!